All modeling, rigging and animation by Mathias Takacs

My kids got to see their elf eat their gingerbread house. A few days of work for a few seconds of fun!

All Modeling, Rigging and Animation by Me.
An art exercise. I am responsible for all modeling, rigging, texturing, animation, lighting, rendering, and dynamic sim.
All modeling, texturing, rigging, lighting, and animation done by me. All realtime shaders within Maya. (not rendered)
Death Dome for IOS and Android. I was the animation lead on this project. Responsible for all animation and rigging seen here.
A game pitch that I worked on. Responsible for all character models (except the brass,one wheeled robot), all rigging, texturing, animation.

Animation I did for Penguins of Madagascar PlayStation 3 Game. Responsible for all animation seen here, and a bunch of rigging.

 Mathias Takacs- Character Modeling, Rigging, Animation, Lighting, Rendering

Caleb Parrish- Environment Modeling

Andrew Landry- Audio

Responsible for rigging all characters, modeling human characters and animating the main characters. All  modeling, rigging, and animation done in 3 weeks.


Mathias Takacs- Modeling, Rigging, Animation, Lighting, Rendering

Rigs are from

Mathias Takacs- Animation, Environment Modeling, Lighting, Rendering